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Text-Speed(Game) - David Raj

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                                Text-Speed(Game)   -  David Raj



This Java code is an implementation of a simple typing speed game. The code contains a class named "Textspeed" with multiple methods inside it.


The first three lines of code "import java.lang.;", "import java.util.;", and "import java.time.*;" are used to import libraries in the Java programming language. These libraries are used to provide additional functionality to the code.


The class contains four static methods: "easy()", "medium()", "hard()", and "check()".


The "easy()", "medium()", and "hard()" methods each return a random string from an ArrayList of strings. These methods each have their own ArrayList of strings and a Random class object to select a random string from the list.


The "check()" method takes two arguments, a string and an integer, and implements the functionality of the typing speed game. It starts by printing the string argument and then prompts the user to type the same string. The time taken by the user to type the string is calculated and compared with the second argument (an integer representing the time limit). If the user completes typing the string within the time limit, a success message is displayed along with the time taken. If the user fails to complete typing the string within the time limit, a failure message is displayed.


The "time()" method returns the current time in seconds as a floating-point number.


The main method of the class is used to run the program. It prompts the user to select a mode (easy, medium, or hard) and calls the "check()" method with the appropriate string and time limit based on the user's selection. The game continues to run in a loop until the user decides to exit.

Tap on the link to open the code.